# Subnautica2Maps v2 — SEO + 玩家可读文案包

日期：2026-05-19
Owner：墨笔
Kanban task：t_2859555f
Tenant：subnautica2maps-v2-rebuild-20260519
输入：Brief v0 + 墨引 SEO/SERP 交互基线

## 0. 文案总原则

这不是通用软件落地页。

这是玩家开着第二屏找坐标的地图站。文案只服务 5 个动作：find、filter、open、copy、verify。

写法原则：
- 玩家任务优先：先告诉玩家去哪、怎么找、能不能信。
- 句子短：不要营销腔，不要“平台化”“工作流”“效率赋能”。
- 每个 indexable 页面必须给真实答案：坐标、深度、biome、source、last verified、map action。
- 不承诺全准。Early Access 数据会变，只说 source-backed、last verified、confidence。
- 不使用高风险背书口径。全站只用 fan-made、community map、not affiliated。

---

## 1. 首页 `/` — Stitch 可直接使用结构

Headline: Subnautica 2 Map

Subhead: Find resources, blueprints, biomes, Black Boxes, Supply Crates, and POIs with coordinates, depth notes, source-backed markers, and Early Access freshness labels.

Benefits:
  1. Find the next marker faster — Search resources, blueprints, Black Boxes, Supply Crates, POIs, and biomes without digging through long guide pages.
  2. Swim with coordinates — Check X/Y/Z coordinates, depth, biome, confidence, source, and last verified version before leaving your base.
  3. Route from where you are — Set your current position to compare rough distance, direction, and whether the swim is worth your oxygen.

CTA Primary: Open Interactive Map
CTA Secondary: Browse Resource Locations

Feature Titles:
  - Search by player goal — Type Silver, Habitat Builder, Black Box, Supply Crate, Coral Gardens, or a coordinate fragment and jump straight to useful markers.
  - Filter the map, not the article — Toggle Resources, Blueprints, Black Boxes, Supply Crates, POIs, Biomes, verified markers, and spoiler-sensitive locations.
  - Marker details that matter — Open a marker for coordinates, depth, biome, route hint, source, game version, confidence, and copy/share actions.
  - Current-position route clues — Enter your in-game coordinates and compare distance and direction before committing to a long dive.
  - Built for Early Access changes — Every useful marker should show game version, last verified date, and whether the location is verified, likely, or pending.
  - Video supports the map — Guide videos are lazy-loaded and paired with map anchors, timestamps, and written fallback steps.

FAQ:
  1. Is this made by the Subnautica 2 game studio?
     No. Subnautica2Maps is a fan-made player tool and is not affiliated with Unknown Worlds or Krafton.
  2. Does Subnautica 2 have an in-game map?
     Subnautica 2 does not behave like a traditional open-world map game. Players still rely on coordinates, landmarks, depth, biome names, and external notes to navigate efficiently.
  3. How accurate are the coordinates?
     Coordinates are treated as source-backed navigation clues, not safe-path promises. Check confidence, source, last verified date, and game version before making a long swim.
  4. What does “last verified” mean?
     It shows when a marker or detail was last checked against a known Early Access version or source. If a marker is pending, treat it as approximate.
  5. Can I use the map on mobile while playing?
     Yes. The map copy and UI should assume second-screen use: sticky search, compact filters, bottom-sheet marker details, and one-tap coordinate copy.
  6. Why are some pages not listed in the sitemap?
     Pages without coordinates, source-backed answers, map anchors, or real player value should stay noindex until the data is useful.
  7. Can I report a moved marker?
     Yes. Use the correction action and send the new coordinates, biome, source, and a short note so the marker can be reviewed.

Pricing Copy:
  - Free Map — Search, filter, open markers, copy coordinates, browse core hubs, and read source-backed detail pages.
  - Supporter Ideas — Ad-light view, private notes, local progress sync, custom route lists, and advanced filters can be evaluated later. Do not block core map lookup behind payment.

Footer: Subnautica2Maps is a fan-made player map and guide. Not affiliated with Unknown Worlds or Krafton. Subnautica 2 names are used only to identify in-game locations and player tasks. Early Access data may change.

SEO Title: Subnautica 2 Map | Resources & Blueprint Locations
SEO Description: Use a fan-made Subnautica 2 map to find resources, blueprints, biomes, Black Boxes, Supply Crates, coordinates, depth, and verified markers.
OG Title: Subnautica 2 Map
OG Description: Find resources, blueprints, biomes, Black Boxes, Supply Crates, coordinates, depth notes, and source-backed markers.

Hero trust line:
Fan-made map. Source-backed markers. Built for Early Access changes.

Homepage section copy:

### Open the interactive map
Stop reading ten tabs before every dive. Search a target, filter the marker types you need, open the nearest useful location, and copy the coordinates.

### Find resources and blueprints by coordinates
Every strong resource or blueprint page should start with the answer: where it is, what biome it belongs to, how deep it is, and whether the data is verified.

### Filter by biome, marker type, and verification status
Use biome filters for Coral Gardens, Karakorum, and later regions. Use status filters to hide pending markers when you only want reliable targets.

### Built for Early Access updates
Early Access maps rot fast. Each marker needs game version, source, last verified date, and confidence so players know what to trust.

### Fan-made map and data policy
This site identifies in-game locations and player tasks. It should use self-made icons, source attribution, lazy YouTube embeds, and a clear correction path.

---

## 2. 地图页 `/map`

H1: Subnautica 2 Interactive Map

Short answer:
Search and filter Subnautica 2 markers for resources, blueprints, Black Boxes, Supply Crates, POIs, and biomes. Open each verified marker for coordinates, depth, biome, source, game version, last verified date, confidence, and quick actions to copy coordinates or share the marker.

SEO Title: Subnautica 2 Interactive Map | Coordinates & Markers
SEO Description: Search a fan-made Subnautica 2 interactive map with resource, blueprint, biome, Black Box, Supply Crate, POI, coordinate, and depth filters.

Page sections:

### Search map markers
Search placeholder: Search resources, blueprints, Black Boxes, Supply Crates, POIs, biomes, or coordinates
Search examples: Try Silver, Titanium, Habitat Builder, Black Box, Coral Gardens, Karakorum, Supply Crate
Result count: {count} markers found
No results: No matching marker yet. Clear filters or try a broader goal like “resource”, “blueprint”, or “black box”.

### Filter by category and biome
Filter heading: Show markers
Filter helper: Turn on only the marker types you need for this swim.
Filter groups:
- Resources
- Blueprints
- Black Boxes
- Supply Crates
- POIs
- Biomes
- Verified markers
- Pending markers
- Spoiler-sensitive markers

Buttons:
- Show all useful markers
- Verified only
- Hide spoiler markers
- Back to map

### Use your current position for route hints
Panel title: Your current position
Helper: Enter your in-game coordinates to estimate rough direction and distance to a marker.
Fields:
- X coordinate
- Y coordinate
- Z coordinate
Buttons:
- Set my position
- Show route clue
Result pattern: From your position, this marker is about {distance} away. Head {direction}. Check depth and oxygen before diving.
Caution: Distance is a navigation clue, not a safe-path promise.

### Marker detail panel
Title pattern: {Marker Name}
Metadata pattern: {Marker Type} · {Biome} · Depth {depth} · {confidence}
Labels:
- Coordinates
- Depth
- Biome
- Route hint
- Source
- Game version
- Last verified
- Confidence
Actions:
- Open marker details
- Copy coordinates
- Copy marker link
- Suggest a correction

### Confidence labels
High: High — clear coordinates, biome context, and source-backed verification.
Medium: Medium — useful marker, but Early Access updates may shift exact placement.
Pending: Pending — use as a search lead and verify in-game before a long route.

### Spoiler prompt
Title: This marker may reveal story details
Body: Black Boxes and some data entries can reveal narrative beats. Show the exact details only if you want the location now.
Buttons:
- Reveal marker
- Keep hidden

### Loading / error / empty states
Loading map: Loading map markers…
Map data error: Map data did not load. Refresh once, then try a narrower filter.
No visible markers: No visible markers with these filters. Clear filters or turn on more marker types.
Map base unavailable: Marker data is still available. Use the list view and coordinates while the map base reloads.
Pending data notice: Some markers are waiting for recheck after an Early Access update.

FAQ:
1. Why are some markers hidden or pending?
   Some markers may reveal story details or need recheck after updates. Use verified-only mode when you want safer targets.
2. How do I read Subnautica 2 coordinates?
   Treat X/Y/Z as navigation clues. Combine them with depth, biome, landmarks, and route hints before diving.
3. Can I filter only verified markers?
   Yes. Verified-only mode should hide pending markers and show locations with stronger source and last-verified context.
4. Can I save progress?
   V1 can use local found markers if shipped. Account-based progress should stay optional and must not block core map lookup.

---

## 3. 资源 Hub `/resources`

H1: Subnautica 2 Resource Locations

Short answer:
Find Subnautica 2 resources by biome, coordinates, depth, and verified map markers. Start with common materials like Titanium, Copper, Quartz, Silver, Lead, Lithium, Gold, and Sulfur, then open each resource page for best locations, map filters, route clues, and source notes.

SEO Title: Subnautica 2 Resource Locations | Map & Coordinates
SEO Description: Find Subnautica 2 resources with map filters, coordinates, depth notes, biome context, verified markers, and source-backed location pages.

Page intro:
You are not here to read a mineral essay. You are here because a build is blocked. Search the resource, check the closest verified markers, and plan one clean route instead of sweeping the wrong biome.

Hub card fields:
- Resource name
- Common biome
- Marker count
- Verified marker count
- Typical depth
- Used for
- Open filtered map
- View locations

Section copy:

### All resource locations
Browse resources by player task: early crafting, base building, equipment upgrades, deeper-route preparation, and rare-material runs.

### Best early-game farming routes
Prioritize nearby clusters. A good resource route should combine two or three useful materials with one oxygen-safe path.

### Resources by biome
Filter by Coral Gardens, Karakorum, and other verified regions. Biome context matters more than a giant undifferentiated list.

### Resources that require tools or preparation
Some targets should show prerequisites, depth warnings, or equipment notes. If the resource is not safe for your current route, say so near the top.

### Source-backed resource markers
Every indexable resource page needs coordinates, source, last verified version, confidence, and at least one map action.

CTA:
- Open resources on map
- View verified resources only
- Copy nearest coordinates

FAQ:
1. Where should I farm Silver early?
   Start with the Silver page, use verified markers, and choose the closest cluster with clear biome and depth notes.
2. Should I search resources by biome or by item name?
   Search item name first. Use biome filters when you already know the region you want to explore.
3. Why do some resources show approximate locations?
   Early Access updates and community reports can shift exact positions. Approximate markers should stay clearly labeled.
4. Are resource locations updated for the latest Early Access version?
   Each strong marker should show game version and last verified date. If that data is missing, keep the page out of sitemap until fixed.

---

## 4. 蓝图 Hub `/blueprints`

H1: Subnautica 2 Blueprint Locations

Short answer:
Browse Subnautica 2 blueprint locations with scan counts, required materials, coordinates, depth, source-backed markers, and related POIs. Open a blueprint page to see where to scan each fragment, how many scans are required, what you need to craft it, and which map markers to use.

SEO Title: Subnautica 2 Blueprint Locations | Scans & Map
SEO Description: Browse Subnautica 2 blueprint scan locations with coordinates, depth, required materials, related POIs, source notes, and map markers.

Page intro:
Blueprint hunting is not “read a guide and hope”. It is scan count, location, depth, route, material follow-up, and a marker you can open on the map.

Hub categories:
- Tools and equipment
- Base modules
- Vehicles
- Furniture
- Data Boxes
- Early-game scans

Hub card fields:
- Blueprint name
- Required scans
- Known scan locations
- Required materials
- Related POI
- Verified status
- Open on map
- View unlock steps

Section copy:

### All blueprint scan locations
Use this page as a blueprint index, not a lore dump. Each card should tell players whether the scan data is useful now.

### Tools and equipment blueprints
Prioritize player progression tools: Scanner, Habitat Builder, Flashlight, air tank, and route-enabling upgrades.

### Base building blueprints
Show required scans, materials, and likely POIs so players can plan scanning and crafting in one route.

### Blueprints by required scans
If a blueprint needs multiple scans, say it upfront. Nobody wants to swim home after finding only one fragment.

### Blueprints by related POI
Connect blueprint pages to locations. POI context is often the missing piece in long guide pages.

CTA:
- Open blueprints on map
- View early-game blueprints
- Copy first scan coordinates

FAQ:
1. How do blueprints unlock in Subnautica 2?
   Most blueprint pages should explain scan count, scan locations, and required materials. The first screen should show where to start.
2. Why do some blueprints need multiple scans?
   Some unlocks require several fragments or data entries. Show each known scan marker separately instead of hiding them in one paragraph.
3. Which blueprints should I unlock first?
   Early-game tool and base-building blueprints should be grouped so players can plan progression without reading every page.
4. What if a scan object moved after an update?
   Mark it pending, keep the correction path visible, and avoid indexing a page that no longer has reliable location data.

---

## 5. 详情页模板 — Resource `/resources/{slug}`

H1 pattern: Where to Find {Resource} in Subnautica 2

Short answer template:
{Resource} in Subnautica 2 is best found by opening verified map markers instead of searching the whole biome. Start with the locations table below, compare coordinates, depth, biome, route hint, source, and last verified version, then open the closest useful marker on the map.

SEO Title pattern: {Resource} Locations in Subnautica 2 | Map & Coordinates
SEO Description pattern: Find {Resource} in Subnautica 2 with map markers, coordinates, depth notes, biome filters, route clues, source notes, and verified locations.

Above-the-fold fields:
- Best known biome: {biome}
- Typical depth: {depth}
- Closest verified marker: {marker_name}
- Game version: {game_version}
- Last verified: {date}
- Confidence: {verified/likely/pending}

Coordinates table columns:
Location | Coordinates | Depth | Biome | How to reach | Source | Last verified | Confidence

H2 structure:
1. Best {Resource} locations
2. {Resource} coordinates and depth
3. How to reach these markers
4. What {Resource} is used for
5. Related blueprints
6. Source and verification status

Map action block:
- Open {Resource} on map
- Filter by {Biome}
- Copy nearest coordinates
- Share marker

FAQ:
1. Where can I find {Resource} in Subnautica 2?
   Use the {Resource} map filter and start with verified markers that include coordinates, depth, biome, and route notes.
2. Do I need a tool to collect {Resource}?
   If a tool or preparation is required, list it above the map table. Do not bury prerequisites in FAQ only.
3. Which blueprints require {Resource}?
   Link related blueprint pages and show whether the resource is needed for early-game, base, vehicle, or equipment progression.
4. Why did a {Resource} marker move after an update?
   Early Access data can change. Check game version and confidence before treating any marker as final.

Example page copy — Silver:
H1: Where to Find Silver in Subnautica 2
Short answer: Silver is best found by filtering resource markers and picking a route with clear biome, depth, and confidence. Open verified Silver markers, copy the nearest coordinates, then check related blueprints before making a separate resource run.
CTA: Open Silver on map / Copy nearest Silver coordinates

---

## 6. 详情页模板 — Blueprint `/blueprints/{slug}`

H1 pattern: {Blueprint} Blueprint Location in Subnautica 2

Short answer template:
The {Blueprint} blueprint requires {scan_count} scan(s). Start at {first_location} if verified, then use the marker table to compare coordinates, depth, related POIs, source, game version, and route notes. Open each scan marker on the map before you swim.

SEO Title pattern: {Blueprint} Blueprint Location | Subnautica 2 Map
SEO Description pattern: Find the {Blueprint} blueprint in Subnautica 2 with scan locations, required scans, coordinates, depth notes, map markers, and source freshness.

Above-the-fold fields:
- Required scans: {scan_count}
- First verified scan: {location}
- Required materials: {materials}
- Related POI: {poi}
- Game version: {game_version}
- Last verified: {date}

Coordinates table columns:
Scan location | Coordinates | Depth | Biome | Required action | Source | Last verified | Confidence

H2 structure:
1. {Blueprint} scan locations
2. Coordinates, depth, and route notes
3. Required materials
4. How to unlock and craft it
5. Related blueprints and POIs
6. Source and version notes

Map action block:
- Open scan locations on map
- Copy first scan coordinates
- Filter related POIs

FAQ:
1. How many {Blueprint} scans are required?
   Put the number near the top and repeat it in the scan table. Players need to know if one marker is enough.
2. Can I unlock {Blueprint} early?
   Answer based on location, depth, prerequisites, and route safety. If unknown, mark it pending instead of guessing.
3. What materials are needed after scanning?
   Show required materials and link to resource detail pages with map filters.
4. What if the scan object is missing after an update?
   Mark the location pending, keep the old source visible, and request corrected coordinates.

Example page copy — Habitat Builder:
H1: Habitat Builder Blueprint Location in Subnautica 2
Short answer: The Habitat Builder page should show required scans, first verified scan marker, coordinates, depth, related POI, and crafting materials before any long explanation. The goal is simple: find the scan, unlock the tool, then know what to gather next.
CTA: Open Habitat Builder scan locations on map / Copy first scan coordinates

---

## 7. 详情页模板 — Biome `/biomes/{slug}`

H1 pattern: {Biome} Map in Subnautica 2

Short answer template:
{Biome} is a Subnautica 2 region players use to narrow resource, blueprint, POI, and route searches. Use this biome page to filter map markers, check notable resources, depth range, hazards, source-backed locations, and verified markers for the current game version.

SEO Title pattern: {Biome} Map in Subnautica 2 | Resources & POIs
SEO Description pattern: Explore the {Biome} region in Subnautica 2 with resource markers, blueprint scans, POIs, depth range, hazards, source notes, and map filters.

Fields:
- Region status: verified / partial / pending
- Depth range
- Notable resources
- Notable blueprints
- POIs
- Hazards / wildlife
- Last verified

H2 structure:
1. {Biome} overview
2. Resources in {Biome}
3. Blueprints and POIs
4. Depth range and hazards
5. Open {Biome} on map
6. Source and version notes

CTA:
- Filter map by {Biome}
- View resources in {Biome}
- View POIs in {Biome}

FAQ:
1. What resources are in {Biome}?
   List only resources with useful marker or source data. Do not create thin resource links.
2. What blueprints can I find here?
   Show verified or likely scan locations with related POIs and map actions.
3. Is {Biome} safe for early-game players?
   Answer with depth, hazards, distance, and equipment notes. If unknown, say it needs verification.
4. Which markers are verified?
   Let players filter verified markers and inspect source/last verified fields.

Example page copy — Coral Gardens:
H1: Coral Gardens Map in Subnautica 2
Short answer: Coral Gardens is a current Early Access region where players may search resources, blueprints, POIs, and route anchors. Use the biome filter to show verified markers, depth notes, and source-backed locations for this region.
CTA: Filter map by Coral Gardens

---

## 8. 详情页模板 — Location / POI `/locations/{slug}`

H1 pattern: {Location} Location in Subnautica 2

Short answer template:
{Location} is a Subnautica 2 point of interest near {reference}. This page should show coordinates, depth, biome, route notes, what you can find there, related resources or blueprints, source, last verified version, and an Open on map action.

SEO Title pattern: {Location} Location in Subnautica 2 | Map & Coordinates
SEO Description pattern: Find {Location} in Subnautica 2 with coordinates, depth, biome notes, route clues, related resources, blueprints, source notes, and map actions.

Fields:
- Location type
- Coordinates
- Depth
- Biome
- What you can find
- Route note
- Source
- Last verified

H2 structure:
1. Where is {Location}?
2. Coordinates and depth
3. What you can find there
4. How to reach it from a known marker
5. Related resources and blueprints
6. Source and verification notes

CTA:
- Open {Location} on map
- Copy coordinates
- Show nearby markers

FAQ:
1. How far is {Location} from the Lifepod or current position?
   Use route clues if current-position input exists. Otherwise explain distance as approximate.
2. What should I scan or collect there?
   List only source-backed items, blueprints, or resources.
3. Is it safe early-game?
   Answer with depth, hazards, equipment, and route caution.
4. Why is this location marked pending?
   Pending means it needs recheck or stronger source data before full index treatment.

Example page copy — Welcome Center:
H1: Welcome Center Location in Subnautica 2
Short answer: The Welcome Center page should answer three things fast: where it is, what you can find there, and whether the marker is current for the latest checked Early Access version. Put coordinates and Open on map above the long description.
CTA: Open Welcome Center on map / Copy coordinates

---

## 9. Guide / Video 模块 `/guides/{slug}`

H1 pattern: How to Find {Target} in Subnautica 2

Short answer template:
To find {Target}, start at {starting_marker}, follow the route notes to {target_marker}, then use the map anchors below for coordinates, depth, and related markers. The video is optional support; the written route and map actions must still work if the embed fails.

SEO Title pattern: How to Find {Target} in Subnautica 2 | Map Guide
SEO Description pattern: Follow a Subnautica 2 guide for {Target} with coordinates, route steps, map anchors, timestamped video support, source notes, and fallback instructions.

Required video module copy:
- Video title: {video_title}
- Creator: {channel}
- Source: {youtube_url}
- Relevant timestamp: {timestamp}
- Related markers: {marker_links}
- Load button: Load video guide
- Map action: Open these markers on map
- Fallback: Video unavailable? Use the route steps and coordinate table above; they contain the required navigation details.

H2 structure:
1. Quick route
2. Step-by-step coordinates
3. Map markers used in this guide
4. Video walkthrough with timestamps
5. What to do if the marker changed
6. Source and version notes

CTA:
- Open all guide markers on map
- Copy route coordinates
- Report changed route

FAQ:
1. Do I need any prerequisite tool?
   State the tool, depth, or equipment requirement before the video module.
2. Can I follow this guide without watching the video?
   Yes. Every indexable guide must include written steps, coordinates, and map anchors.
3. What version was this guide verified for?
   Show game version and last verified date near the top and in the source block.
4. Why not index every video page?
   A pure video embed is not enough. The page needs unique steps, map anchors, and source-backed guidance.

---

## 10. 黑盒 / 补给箱 / 汇总页文案

### `/black-boxes`

H1: Subnautica 2 Black Box Locations

Short answer:
Find Subnautica 2 Black Box locations with spoiler-aware map filters, coordinates, biome notes, depth context, confidence labels, and route clues. Reveal story-sensitive details only when you are ready.

SEO Title: Subnautica 2 Black Box Locations | Map & Coordinates
SEO Description: Find Subnautica 2 Black Box locations with spoiler controls, coordinates, depth, biome context, confidence labels, and route clues.

CTA:
- Open Black Boxes on map
- Hide story details
- Copy nearest coordinates

Microcopy:
- Spoiler-safe mode is on.
- Reveal exact Black Box details
- Keep story markers hidden
- Mark this Black Box as found

FAQ:
1. Are Black Box locations spoilers?
   Some are. The UI should show category and biome first, then reveal exact details only after player action.
2. Should Black Box pages be indexable?
   Yes only when they include coordinates, route context, source/freshness, and real player value.
3. Can I track found Black Boxes?
   Local found-state can help. It should not require login for basic map use.

### `/supply-crates`

H1: Subnautica 2 Supply Crate Locations

Short answer:
Find Supply Crates in Subnautica 2 with map filters, coordinate popups, biome notes, and route clues for early survival, recovery, and material planning.

SEO Title: Subnautica 2 Supply Crate Locations | Map & Route Clues
SEO Description: Find Subnautica 2 Supply Crates with coordinates, biome notes, route clues, map filters, and source-backed marker details.

CTA:
- Open Supply Crates on map
- Show nearby crates
- Copy crate coordinates

FAQ:
1. What are Supply Crates useful for?
   Supply Crates can support early survival, recovery, and material planning when you need a quick stop before a deeper route.
2. How do I find nearby Supply Crates?
   Set your current position, filter Supply Crates, and choose markers with clear coordinates and confidence.
3. Should each crate have its own page?
   Only if it has enough unique data. Otherwise keep crate entries inside a useful hub/list page.

---

## 11. 空状态 / 错误 / 待验证文案

Search empty:
No matching marker yet. Try a material, blueprint, biome, Black Box, Supply Crate, POI, or coordinate fragment.

Filtered empty:
No visible markers with these filters. Clear filters or turn on more marker types.

No verified markers:
No verified markers for this page yet. Pending locations are hidden from sitemap until they have stronger source data.

Pending detail page:
This location needs recheck after an Early Access update. Use the map only as a search lead until coordinates and source notes are verified.

No coordinates yet:
Coordinates are not available for this marker yet. This page should stay out of public sitemap until it has useful location data.

Video unavailable:
The video could not load. Use the written route steps, coordinates table, and map anchors above.

Map base failed:
The map base did not load, but marker data may still be usable in list view. Refresh once or copy coordinates from the table.

Correction success:
Thanks. Your correction was received for review. We will compare it against source notes before changing the marker.

Correction helper:
Send the marker name, corrected coordinates, biome, game version, and a short source note.

No source:
This marker needs a source before it can be treated as verified.

Old version warning:
This marker was last checked against an older Early Access version. Confirm in-game before making a long trip.

---

## 12. 非官方声明短文案

Footer short:
Subnautica2Maps is a fan-made player map and guide. Not affiliated with Unknown Worlds or Krafton. Early Access data may change.

About page intro:
Subnautica2Maps helps players find in-game resources, blueprints, biomes, Black Boxes, Supply Crates, and POIs with map markers, coordinates, depth notes, and source freshness. It is a community-built reference for player tasks, not a studio-operated service.

Detail page note:
Coordinates, depth notes, and route clues may change as Early Access updates land. Check confidence, source, and last verified version before making a long route.

Correction prompt:
Found a marker that moved? Send corrected coordinates, biome, game version, and a source note so the data can be reviewed.

Asset/source note:
Use self-made interface art and marker icons by default. Do not reuse game item icons, map screenshots, video frames, or creator assets unless the source and permission path are confirmed.

YouTube note:
Videos should be embedded, attributed, lazy-loaded, timestamped, and paired with map anchors. Do not download, repost, or use video frames as site artwork.

---

## 13. 素材与游戏氛围文案策略

Hero/OG visual prompt for design:
Deep-sea exploration interface, sonar grid, faint terrain contour lines, coordinate HUD, glowing marker clusters, dark teal and bioluminescent accents, no character art, no copied game UI, no studio logo.

Map base copy principle:
The map should feel like a dive computer: coordinates, contours, depth, route hints, and marker confidence. It should not look like a generic business dashboard.

Icon strategy copy:
Use self-made SVG marker icons for Resources, Blueprints, Black Boxes, Supply Crates, POIs, Biomes, verified markers, pending markers, and spoiler-sensitive markers.

Screenshot fallback copy:
If a legal screenshot path is not confirmed, use coordinate cards, route diagrams, and self-made marker previews instead of placeholder game images.

YouTube embed placement:
Put videos below the short answer, coordinates table, and map actions. A player should be able to finish the task without pressing play.

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## 14. SEO / Sitemap / Index copy rules

Indexable page rule:
A page can be indexed only when it answers a real player task with source-backed content: coordinates, depth or biome context, map action, source/freshness, and a useful short answer.

Noindex rule:
No coordinates, no source, no map anchor, no unique answer, no sitemap.

Thin page warning:
A title plus FAQ is not a page. It is a trap with better typography.

Canonical rule:
Filtered map URLs should canonical to `/map` unless manually defined as a stable landing page with unique copy and source-backed data.

AI citation structure:
Every detail page should include:
- 40-70 word short answer
- Coordinates table
- Map action block
- Source/freshness block
- FAQ with direct answers
- Schema matching the page type

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## 15. 禁止替换词表

Replace generic product claims with “interactive map”.
Replace process-heavy product language with “route” or “dive”.
Replace “database” with “map markers”.
Replace “entity detail” with “marker details” or “location details”.
Replace “status” with “confidence”.
Replace “content page” with “player guide page”.
Replace “user feedback” with “suggest a correction”.
Replace “explore data” with “find locations”.
Replace “view item” with “open marker”.
Replace “browse all” with “show all markers”.

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## 16. 墨策 PRD v1 可直接引用的文案验收清单

- 首页首屏直接说 Subnautica 2 map，并给 Open Interactive Map。
- `/map` 文案覆盖 search、filter、marker popup、coordinate copy、current position、confidence、spoiler control。
- `/resources` 和 `/blueprints` 是任务 hub，不是 SEO 词表。
- Resource detail 固定为 short answer → coordinates table → map action → source/freshness → FAQ。
- Blueprint detail 固定显示 scan count、scan locations、required materials、map markers。
- Biome / Location detail 必须有真实区域/POI信息，否则 noindex。
- Guide/video 页面必须有 written route + map anchors；纯视频不 index。
- Footer 和 About 必须使用 fan-made / not affiliated / Early Access data may change。
- 所有素材文案都默认自制 HUD/marker/icon，不默认使用游戏截图或 item icon。
- 不承诺全准，不暗示背书，不把核心地图功能放进付费墙。

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## 17. 下游下一步输入

给墨策：把本文件作为 PRD v1 copy baseline，尤其锁定页面结构、CTA、FAQ、noindex 规则和 detail 模板。

给墨影：Stitch 首页优先使用第 1 节结构；地图页设计按第 2 节 UI microcopy 做 mobile-first bottom sheet；视觉使用第 13 节深海 HUD 策略。

给墨盾：确认 footer/about/detail disclaimer、地图底图、截图、item icon、YouTube embed、DMCA/Copyright 页面口径。

给墨码：实现字段时优先满足 id、name、type、category、coordinates、depth、biome、source_url、source_type、game_version、last_verified、confidence、route_hint、youtube_anchor。

给墨测：用第 16 节做上线前 copy QA；重点查通用软件腔、薄页、禁用背书、无坐标页面进 sitemap。
