Short answer: open the map with a {name.toLowerCase()} filter, then inspect source-backed cave/region markers. Treat all Early Access coordinates as navigational clues, not official waypoints.
+ Short answer: open the filtered map, inspect the strongest {name.toLowerCase()} marker cluster, then use depth, biome,
+ source confidence, and route clues as Early Access navigation hints.
+
Use coordinates as rough clues: compare your current triplet with a marker, then move toward the matching direction and depth band. Early Access source data can shift.
{['Read the triplet as X / horizontal axis, Y / second horizontal axis, and Z / depth-like source value when no separate depth is provided.','Open a marker detail and compare coordinate deltas; the route helper computes approximate bearing and distance locally.','Check confidence and index_policy before relying on a marker; limited-index entries are useful map clues, not standalone claims.'].map((t,i)=>
Every map claim should preserve source, version, and confidence context so players can judge whether a clue is reliable enough for gameplay.
>}
+
+export const metadata: Metadata = withCanonical('/guides/how-to-find-coordinates/', {
+ title: 'How to Find Coordinates in Subnautica 2',
+ description: 'A fan-made coordinate guide explaining coordinate triplets, depth, source confidence, and how to use route hints without treating them as official waypoints.',
+});
+
+export default function Guide() {
+ return (
+ <>
+
+
+
+
Tutorial protocol · answer first
+
How to find coordinates in Subnautica 2
+
+ Coordinates are rough navigational clues, not precise teleport markers. Read the X/Y/Z triplet, compare it with your current HUD readout, then use depth and source confidence before trusting a route.
+
+ {[
+ 'Open a marker detail and copy the target coordinate triplet instead of relying on a bare blog answer.',
+ 'Compare X/Y movement first, then use Z/depth as a pressure band check when terrain blocks a direct line.',
+ 'Check confidence and index_policy; limited-index entries are useful map clues, not standalone claims.',
+ ].map((text) => (
+
{text}
+ ))}
+
+
+
+
+
+
Source confidence
+
Fan-made, source-backed, and approximate
+
Use confidence before movement
+
Every map claim should preserve source, version, retrieved date, and confidence context so players can judge whether a clue is reliable enough for gameplay during Early Access.
+
+
+ >
+ );
+}
┊ ✍️ write /root/projects/subnautica2maps/src/app/guides/does-subnautica-2-have-a-map/page.tsx 1.4s
┊ review diff
a//root/projects/subnautica2maps/src/app/guides/does-subnautica-2-have-a-map/page.tsx → b//root/projects/subnautica2maps/src/app/guides/does-subnautica-2-have-a-map/page.tsx
@@ -1,5 +1,48 @@
-
import type { Metadata } from 'next';
import { article, breadcrumb, faqPage, JsonLd, withCanonical } from '@/lib/seo';
-export const metadata: Metadata = withCanonical('/guides/does-subnautica-2-have-a-map/', { title: 'Does Subnautica 2 Have a Map?', description: 'Answer-first guide explaining why players use fan-made Subnautica 2 maps, source confidence, and route hints.' });
-export default function Guide(){return <>
Answer first
Does Subnautica 2 have a map?
Players still rely on landmarks, coordinates, and community references. Subnautica2Maps is a fan-made utility that turns public reference facts into searchable markers and approximate route hints.
No official endorsement is implied. The tool avoids copied map tiles and official art, and every marker detail shows confidence/source/index policy so you can judge reliability while playing.
Every map claim should preserve source, version, and confidence context so players can judge whether a clue is reliable enough for gameplay.
>}
+
+export const metadata: Metadata = withCanonical('/guides/does-subnautica-2-have-a-map/', {
+ title: 'Does Subnautica 2 Have a Map?',
+ description: 'Answer-first guide explaining why players use fan-made Subnautica 2 maps, source confidence, and route hints.',
+});
+
+export default function Guide() {
+ return (
+ <>
+
+
+
+
Answer first
+
Does Subnautica 2 have a map?
+
+ Players still rely on landmarks, coordinates, and community references. Subnautica2Maps is a fan-made utility that turns public-reference facts into searchable markers and approximate route hints.
+
{legalDisclaimer} SUBNAUTICA and UNKNOWNWORLDS are trademarks or registered trademarks of Unknown Worlds Entertainment, Inc. All trademarks belong to their respective owners.
Source attribution policy
Public-reference facts only
Marker pages show source name, source URL, retrieval date, confidence, index policy, and version context. Early Access facts may change, so the site avoids complete or official-sounding claims.
Media policy
We use original summaries, self-made scanner/map visuals, and source attribution. We do not store official logos, key art, screenshots, YouTube thumbnails, copied competitor tiles, or copied long-form source text.
Corrections and DMCA
Email hello@subnautica2maps.com for corrections, source questions, or removal requests. Include the route, marker ID, source URL, and the specific concern.
{legalDisclaimer} Legal content is kept readable and subordinate to the product, but source and removal rules stay explicit.
+
+
+
Fan-made disclaimer
{legalDisclaimer} SUBNAUTICA and UNKNOWNWORLDS are trademarks or registered trademarks of Unknown Worlds Entertainment, Inc. All trademarks belong to their respective owners.
+
Source attribution policy
Public-reference facts only
Marker pages show source name, source URL, retrieval date, confidence, index policy, and version context. Early Access facts may change, so the site avoids complete or official-sounding claims.
+
Media policy
We use original summaries, self-made scanner/map visuals, and source attribution. We do not store official logos, key art, screenshots, YouTube thumbnails, copied competitor tiles, or copied long-form source text.
+
Corrections and DMCA
Email hello@subnautica2maps.com for corrections, source questions, or removal requests. Include the route, marker ID, source URL, and the specific concern.
+
+
+ >
+ );
+}
┊ ✍️ write /root/projects/subnautica2maps/src/app/privacy-policy/page.tsx 1.4s
┊ review diff
a//root/projects/subnautica2maps/src/app/privacy-policy/page.tsx → b//root/projects/subnautica2maps/src/app/privacy-policy/page.tsx
@@ -6,4 +6,25 @@
description: 'Privacy policy for Subnautica2Maps: local progress storage, analytics, YouTube embeds, contact data, and user rights.',
});
-export default function PrivacyPolicy(){return <>
Privacy Policy
Privacy Policy
Subnautica2Maps is a fan-made browser utility. It is designed to work without an account and without collecting raw coordinate inputs.
Data we collect
We may collect basic analytics such as page views, referrers, device class, and high-level interaction events. We do not require login for the public map.
Local progress
Found/progress markers are stored in your browser localStorage so they stay on your device unless you clear browser data.
Coordinate and route inputs
Coordinates entered into the route helper are used locally in your browser to calculate approximate distance and bearing. Raw coordinate triplets are not intentionally sent to analytics.
Analytics
We use Plausible Analytics, served from plausible.shipsolo.io, to measure page views and high-level product events such as map_search, marker_open, route_calculate, and local_progress_toggle. These events are used to improve the map experience and avoid sending raw route coordinate triplets.
Third-party embeds
YouTube videos are click-to-load and use youtube-nocookie.com where possible. YouTube may set cookies after you activate an embed.
Contact and removal requests
If you email us, we use your message only to respond to corrections, source questions, or removal requests. Contact: hello@subnautica2maps.com.
Fan-made browser utility. No accounts, no logins. Coordinate inputs and route calculations stay in your browser.
+
+
+
Local progress
Found/progress markers are stored in your browser localStorage so they stay on your device unless you clear browser data.
+
Coordinate and route inputs
Coordinates entered into the route helper are used locally in your browser to calculate approximate distance and bearing. Raw coordinate triplets are not intentionally sent to analytics.
+
Analytics
We use Plausible Analytics, served from plausible.shipsolo.io, to measure page views and high-level product events such as map_search, marker_open, route_calculate, and local_progress_toggle.
+
Third-party embeds
YouTube videos are click-to-load and use youtube-nocookie.com where possible. YouTube may set cookies after you activate an embed.
+
Contact data
If you email us, we use your message only to respond to corrections, source questions, or removal requests. Contact: hello@subnautica2maps.com.
+
Your choices
You can clear localStorage, block analytics in your browser, avoid activating embeds, or email us for correction/removal questions.
+
+
+ >
+ );
+}
┊ ✍️ write /root/projects/subnautica2maps/src/app/terms-of-service/page.tsx 1.4s
┊ review diff
a//root/projects/subnautica2maps/src/app/terms-of-service/page.tsx → b//root/projects/subnautica2maps/src/app/terms-of-service/page.tsx
@@ -6,4 +6,25 @@
description: 'Terms for using Subnautica2Maps, including fan-made status, no warranty, acceptable use, source corrections, and trademark disclaimer.',
});
-export default function TermsOfService(){return <>
Terms of Service
Terms of Service
By using Subnautica2Maps, you agree that this is a fan-made informational tool and not an official game service.
Fan-made map utility
Subnautica2Maps provides original map visuals, search, filters, and source-backed route hints for player convenience. It is not affiliated with, endorsed by, sponsored by, or approved by Unknown Worlds Entertainment.
Early Access accuracy
Coordinates, depth values, routes, and resource locations are approximate public-reference clues. Game content can change, so no guarantee is made that any marker is complete, current, or suitable for speedrunning or competitive use.
Acceptable use
Do not scrape aggressively, bypass technical limits, attack the service, or submit correction requests containing copied official assets, private data, or unlawful material.
Trademarks and contact
SUBNAUTICA and UNKNOWNWORLDS are trademarks or registered trademarks of Unknown Worlds Entertainment, Inc. All trademarks belong to their respective owners. Contact: hello@subnautica2maps.com.
By using Subnautica2Maps, you agree that this is a fan-made informational tool and not an official game service.
+
+
+
Fan-made map utility
Subnautica2Maps provides original map visuals, search, filters, and source-backed route hints for player convenience. It is not affiliated with, endorsed by, sponsored by, or approved by Unknown Worlds Entertainment.
+
Early Access accuracy
Coordinates, depth values, routes, and resource locations are approximate public-reference clues. Game content can change, so no guarantee is made that any marker is complete, current, or suitable for speedrunning or competitive use.
+
Acceptable use
Do not scrape aggressively, bypass technical limits, attack the service, or submit correction requests containing copied official assets, private data, or unlawful material.
+
Source corrections
Correction requests should name the route, marker ID, source URL, and exact issue. We may update, downgrade, noindex, or remove a marker if provenance is weak.
+
Trademarks
SUBNAUTICA and UNKNOWNWORLDS are trademarks or registered trademarks of Unknown Worlds Entertainment, Inc. All trademarks belong to their respective owners.